|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
189
|
Posted - 2015.07.05 20:56:00 -
[1] - Quote
Lol, scrub's want anything and everything caldari to be worthless as usual, you don't see caldari using damage mod's with the BP, if their stacking damage mod's, that's their fit, but people that can't use damage mod's would be royally screwed over, increasing disparity to shield vs armor.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
192
|
Posted - 2015.07.06 02:38:00 -
[2] - Quote
Yoda Boss wrote:The sidearm sniper. More range then a AR... lol
Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the damage and is the only gun shield player's can use to open up with, and you want to nerf it because it actually kill's (Well possibly not you Yoda since I don't know if you were referring as a statement to nerf the weapon or not). You've complained about everything that kill's sidearm's wise, SMG's, Pistol's, Nova Knives, the player's want to be OP.
Honestly I can't say I'm not one of them, long time ago Cal Aslt's were OP, that was during beta, when I knew nothing about the assault's bonus' and never skilled into them, despite countless time's during closed beta receiving free respec's, I never had the chance to be OP, I always had and used a Medium CK0, no bonus'. Any other time I COULD or WAS OP was when cal weapon's first came out, back then RR's were what the SCR's are today, I enjoyed it, it was my racial weapon, it could tear through armor like it was butter and honestly, that's what shield's need right now and now? RR's are simply weapon's to use against any armorer with less than 500 armor or anyone caught out in the weapon, even with the ARR, chance's are, going toe-to-to with any armor suit with 600+ armor, your gonna lose most of the time, due to slow ROF, strafing, and every other weapon simply eating shield's like they were rock candy.
That, is when the BP came in, it's the only weapon that with at least, two shot's, could bring you down to our level, where thing's are on even playing field, 2 on 1, sure it's your game, unless we sneak up on you and headshot you, but 1 on 1? It'll be interesting to see who win's.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
192
|
Posted - 2015.07.06 03:49:00 -
[3] - Quote
Echo 1991 wrote:Zan Azikuchi wrote:Yoda Boss wrote:The sidearm sniper. More range then a AR... lol Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the damage and is the only gun shield player's can use to open up with, and you want to nerf it because it actually kill's (Well possibly not you Yoda since I don't know if you were referring as a statement to nerf the weapon or not). You've complained about everything that kill's sidearm's wise, SMG's, Pistol's, Nova Knives, the player's want to be OP. Honestly I can't say I'm not one of them, long time ago Cal Aslt's were OP, that was during beta, when I knew nothing about the assault's bonus' and never skilled into them, despite countless time's during closed beta receiving free respec's, I never had the chance to be OP, I always had and used a Medium CK0, no bonus'. Any other time I COULD or WAS OP was when cal weapon's first came out, back then RR's were what the SCR's are today, I enjoyed it, it was my racial weapon, it could tear through armor like it was butter and honestly, that's what shield's need right now and now? RR's are simply weapon's to use against any armorer with less than 500 armor or anyone caught out in the weapon, even with the ARR, chance's are, going toe-to-to with any armor suit with 600+ armor, your gonna lose most of the time, due to slow ROF, strafing, and every other weapon simply eating shield's like they were rock candy. That, is when the BP came in, it's the only weapon that with at least, two shot's, could bring you down to our level, where thing's are on even playing field, 2 on 1, sure it's your game, unless we sneak up on you and headshot you, but 1 on 1? It'll be interesting to see who win's. A sidearm doing 1000+ damage in 2 shots with magic aim assist is balanced to you?? Stop acting like this is some caldari witch hunt and accept the fact it isn't balanced. If an ion pistol was that efficient you'd be screaming for a nerf no doubt. One other thing, the only weapon type that completely wrecks shields is the laser based ones, the AR and ARR do similar damage to the tank they are strong against and the ARR gets 35m more optimal range.
If the tank's aren't OP with double/triple hardener's then the BP isn't OP, simple as that.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
192
|
Posted - 2015.07.06 04:04:00 -
[4] - Quote
Reign Omega wrote:Zan Azikuchi wrote:Lol, scrub's want anything and everything caldari to be worthless as usual, you don't see caldari using damage mod's with the BP, if their stacking damage mod's, that's their fit, but people that can't use damage mod's would be royally screwed over, increasing disparity to shield vs armor. Except...thats only 25% of suit probability in a game where everyone can equip them, and also stack mods without sacrificing hp. How do you propose a fix?
You can't fix fitting's, if people stack damage mod's it's cause CCP let them do so, because damage mod's are in high's, which let's armor's tank, you want a fix to the weapon, fix the suit's. Hell, they could even change it so that specific high alpha damage weapon's get only half of % from damage mod's. Extra coding, but doable.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
193
|
Posted - 2015.07.06 04:46:00 -
[5] - Quote
Echo 1991 wrote:Zan Azikuchi wrote:Yoda Boss wrote:The sidearm sniper. More range then a AR... lol Slow ROF, low magazine, the gun shakes while it charges slightly reducing accurate shots unless your in their face, it need's the damage and is the only gun shield player's can use to open up with, and you want to nerf it because it actually kill's (Well possibly not you Yoda since I don't know if you were referring as a statement to nerf the weapon or not). You've complained about everything that kill's sidearm's wise, SMG's, Pistol's, Nova Knives, the player's want to be OP. Honestly I can't say I'm not one of them, long time ago Cal Aslt's were OP, that was during beta, when I knew nothing about the assault's bonus' and never skilled into them, despite countless time's during closed beta receiving free respec's, I never had the chance to be OP, I always had and used a Medium CK0, no bonus'. Any other time I COULD or WAS OP was when cal weapon's first came out, back then RR's were what the SCR's are today, I enjoyed it, it was my racial weapon, it could tear through armor like it was butter and honestly, that's what shield's need right now and now? RR's are simply weapon's to use against any armorer with less than 500 armor or anyone caught out in the weapon, even with the ARR, chance's are, going toe-to-to with any armor suit with 600+ armor, your gonna lose most of the time, due to slow ROF, strafing, and every other weapon simply eating shield's like they were rock candy. That, is when the BP came in, it's the only weapon that with at least, two shot's, could bring you down to our level, where thing's are on even playing field, 2 on 1, sure it's your game, unless we sneak up on you and headshot you, but 1 on 1? It'll be interesting to see who win's. A sidearm doing 1000+ damage in 2 shots with magic aim assist is balanced to you?? Stop acting like this is some caldari witch hunt and accept the fact it isn't balanced. If an ion pistol was that efficient you'd be screaming for a nerf no doubt. One other thing, the only weapon type that completely wrecks shields is the laser based ones, the AR and ARR do similar damage to the tank they are strong against and the ARR gets 35m more optimal range.
Except I've been 2 shotted in a commando with 500 shields and 312 armor by an Ion Pistol, because of it's charging capability.... These weren't headshot's either, because then my armor would've been far less than it's base if it were, this argument is practically invalid. 500 shield's gone, with less than 250 left, he strafes back around the corner to finish me off with another charge shot... IP and BP are in the same boat, and their balanced for that. (There's also the fact that any remaining damage done by shield or high alpha damage weapon's apply that remaining shield damage to armor, which is why the ScR does it's crazy amount of damage that it does to armor).
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
193
|
Posted - 2015.07.06 16:52:00 -
[6] - Quote
2 Bolt Pistol (Proto) body shot's = 654.94, the clip does over 1k damage, but not a single bullet, however, ALL gun's can do over 1k damage, RoF is negligible since it need's to be charged, and that's .40 second's to charge, unlike the ARR which has .30 I believe. These people are scrub's that hate armor meta getting chunked off by any weapon and choose to complain about anything caldari rather than anything about the Amarr, all because of 1 simple excuse.... "Oh we have less content in the game so why should we get nerfed?" It's bull, you know it, nerf the scrambler rifle.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
193
|
Posted - 2015.07.06 17:06:00 -
[7] - Quote
Echo 1991 wrote:Varoth Drac wrote:lDocHollidayl wrote:Been a while since I have seen so much whiny lies. Lol some one said the bolt pistol has a high RoF. Someone also said it does over 1000 damage with two shots, lol! Because it does. 2 shots to armour with a damage mod and prof. 5 does 680 damage. That's with no head shots I'd bet if just one of those was a headshot it would push it very close. If both were headshots (not hard cos lol magic aim assist) it would push it over.
318.87 that's from the 15% and 10% base armor profile (I used 30% due to protofits' stupid set up) so the damage is actually 637.74, from 2 shot's, a headshot is 270%, a headshot deal's 1.1k+, still doesn't qualify for a nerf if you ask me... It's an assassin's pistol, it's hard to aim with, it only has 4 shot's, it can't fire like an ScP that can do 400% on a headshot and do so without charge, you complain because it does it's job killing armor meta with 1k+ armor that shield's can't ever hope to compare to.
Git good armor scrub, anymore nerf's to anything that chews through armor and shield's are royally screwed and skewered, we already received a nerf to the Roden Sniper Rifle that was uncalled for, we don't need anymore caldari nerf's. Otherwise, it'll be nothing but Min's Gal's and Amarr, you won't ever see a caldari on the field if they do anymore nerf's to em.
Thirdly: I skilled into the BP as many other's do, they max out like 90% of the skill's on it (optimization, you too costly bro). You want people to feel like they wasted their SP? And for what, because CCP should be obligated to hold your hand and tell you it's a small boo-boo and they'll fix it? Because your armor meta somehow the most important thing that's happened to this game? There's shield's too, and we're constantly forgotten in each and every single update and nerf, either was get nerfed, or we get unintentionally nerfed, either way shield's get skewed by people like you.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
194
|
Posted - 2015.07.06 18:05:00 -
[8] - Quote
Echo 1991 wrote:Zan Azikuchi wrote:Echo 1991 wrote:Varoth Drac wrote:lDocHollidayl wrote:Been a while since I have seen so much whiny lies. Lol some one said the bolt pistol has a high RoF. Someone also said it does over 1000 damage with two shots, lol! Because it does. 2 shots to armour with a damage mod and prof. 5 does 680 damage. That's with no head shots I'd bet if just one of those was a headshot it would push it very close. If both were headshots (not hard cos lol magic aim assist) it would push it over. 318.87 that's from the 15% and 10% base armor profile (I used 30% due to protofits' stupid set up) so the damage is actually 637.74, from 2 shot's, a headshot is 270%, a headshot deal's 1.1k+, still doesn't qualify for a nerf if you ask me... It's an assassin's pistol, it's hard to aim with, it only has 4 shot's, it can't fire like an ScP that can do 400% on a headshot and do so without charge, you complain because it does it's job killing armor meta with 1k+ armor that shield's can't ever hope to compare to. Git good armor scrub, anymore nerf's to anything that chews through armor and shield's are royally screwed and skewered, we already received a nerf to the Roden Sniper Rifle that was uncalled for, we don't need anymore caldari nerf's. Otherwise, it'll be nothing but Min's Gal's and Amarr, you won't ever see a caldari on the field if they do anymore nerf's to em. Thirdly: I skilled into the BP as many other's do, they max out like 90% of the skill's on it (optimization, you too costly bro). You want people to feel like they wasted their SP? And for what, because CCP should be obligated to hold your hand and tell you it's a small boo-boo and they'll fix it? Because your armor meta somehow the most important thing that's happened to this game? There's shield's too, and we're constantly forgotten in each and every single update and nerf, either was get nerfed, or we get unintentionally nerfed, either way shield's get skewed by people like you. You are messed in the head. 1100 damage with a normal sidearm shot is fine? You act like that small charge time is a real drawback. Lol hard to aim with xD The weapon is broken, this isn't some witch hunt like all you Caldari fan boys think it is. The roden shouldn't have been nerfed. No one knows why it was. Also incase you forget I've been pro shield buffs. I've also wanted the scrambler nerfed because its ********, hell, I even want the normal RR buffed because the kick and charge is far too much. This isn't about a weapon being Caldari. Its about it being OP and it needs to be looked at. One last thing, my math wasn't wrong as it included a damage mod.
The Ion Pistol has 2 shotted commando's, the ScP's can deal considerable damage with 400% headshot damage, both of these weapon's have ammo to spare, both weapon's can, if given the chance, do the same as the BP and the BP has 4/21 if you haven't skilled into ammo, and what? 31 if you did? Besides, it's only ever used as a mean's to get headshot's with and used to get sniper's/camper's at a distance, or to be used as an opener, you CAN in fact out strafe the BP, even through AA.
Also when have you actually been facing BP user's? What was your ACTUAL experience with them? Did you go lone wolf? Did you stand still? Cause once more, all pistol sidearms can do clip wise 1k, 1.1k is only a headshot and distance on a wiggling opponent is hard to do. To me as I use it practically all the time in fit's that actually make logical sense, a rifle with a pistol, and a sniper rifle with an SMG, that being said, I use the BP all the time, I see it's draw back's, I miss because of HTD screwing me over.
The draw back's: the ammo, the moving sight while it's being charged (which make's NO sense to me whatsoever), the charge, the ROF, the Hipfire (negligible at extreme close quarters of less than 30meters), the wiggling enemies, HTD, jumper's, MULTIPLE TARGET's AkA going up against more than 1 person, hell you can't even properly OhK a tanked Heavy, since most of their shield's soak up the HS damage, fact is, it may be common, but it's HARDLY FOTM worthy, and that's why I like it just the way it is.
I understand you've been shield pro, I know you aren't on the cal witch hunt, but until the ScR get's looked at, I don't what the BP touched beforehand, because I know from experience how THAT goes for this game. It's literally one of the only method's for shield user's to get the upper hand on armor fit's, unless you want CK.0's rocking RE's from now on.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
194
|
Posted - 2015.07.06 19:11:00 -
[9] - Quote
Fair... Though, honest to god I really can't see it being OP, but I'll concede, if a nerf passes over the ScR, I won't mind the BP being hit, but mark my word's, we'll probably end up back here again when they over do a nerf on it.
INB4 "The BP suck's now unnerf it" Thread's.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
198
|
Posted - 2015.07.06 21:36:00 -
[10] - Quote
Vesta Opalus wrote:Zan Azikuchi wrote:Fair... Though, honest to god I really can't see it being OP, but I'll concede, if a nerf passes over the ScR, I won't mind the BP being hit, but mark my word's, we'll probably end up back here again when they over do a nerf on it.
INB4 "The BP suck's now unnerf it" Thread's. Its worth remembering that when the BP was first implemented nobody used it, because the damage was crap and the weapon was useless. It was buffed to make it useful, then nerfed slightly to bring it in line with what a sidearm should be. This weapon is not OP. Nerfing it will just make it yet another ****** pistol like the scrambler and the ion pistol. People keep saying that this weapon is better than the light weapons. Its not. There is not a single light or heavy weapon in the game that outputs less damage than the bolt pistol. Yes the bolt pistol has longer range than a shotgun or a heavy weapon, thats sort of the point, its a (relative to other sidearms) long range precision gun that compliments shorter range primary weapons like the HMG or shotgun. Thats its niche and the whole point of the gun, its the only reason its on any of my dropsuits instead of the SMG. Nerfing range or nerfing its damage is going to make it useless. Talk about reworking the gun to be less annoying, talk about fixing the goofy bullet magnetism, but nerfing it is not what this gun needs and in fact other pistols need to be buffed to be just as useful as the bolt pistol.
Yeah, we could start by bring back the ScP from old day's code/chromosome, pretty sure there are video's back on youtube that can show us the damage of them (if there aren't any saved file's of SCP's past). Hell you could make the SCP's keep their damage even, inexchanged for the charge shot capability of the IP and remove the charge shot of the IP and simply give it insane damage, that'll shut the hippies up. (Yes I made the green tree hugging hippy joke, sue me).
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
|
|
|
|
|